For the second week, IGN has been publishing exclusive videos on The Outer Worlds 2, in which employees Obsidian Gradually talk about key elements of the sequel. This time the game director Brandon Adler (Brandon Adler) and creative director Leonard Boyarsky (Leonard Boyarsky) told about the influence of previous games of the studio on the development of a new project.

IN The Outer Worlds 2 The authors intended to expand each element of the original title, which also contributed to the increased budget. Corporations and colonies are still in the center of the plot, but now the main role in the narrative will play the opposing fractions with different ideologies.

At the same time, instead https://sky-vegas-casino.co.uk/mobile-app/ of creating allusions to modern political trends, the developers tried to concentrate on the philosophy of the board themselves and present a more untimely story that will be relevant after 10-15 years. From the main sources of inspiration Boyarsky highlighted Fallout: New Vegas, since in The Outer Worlds 2 The studio intends to realize the same level of freedom of action and reactivity of the world.

Similarly New Vegas, V The Outer Worlds 2 The warring fractions actively participate in the main plot, and the players are free to help and prevent them. The decisions made have their long -lasting consequences, which, unlike the first part, can be expressed in the later stages of passage.

The reactivity of the world also depends on the personal characteristics and perks of the protagonist, completed tasks, colorful companions and so on. As mentioned earlier, almost every NPC can be killed, which in turn will also affect the overall reputation of the hero and the outcome of individual quests is possible.

All events The Outer Worlds 2 They unfold in a completely new colony, and therefore it is not necessary to pass the first part to understand what is happening. Nevertheless, fans of the original will be pleased with various references.

Release The Outer Worlds 2 It is planned during this year on PC (Steam, Battle.Net), PlayStation 5 and Xbox Series, including Game Pass. The exact date is still unknown. Unfortunately, there is no Russian in the list of supported languages.

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