In his quarterly report Activision said that the number of subscribers World of Warcraft fell by 3 million. It would seem a rather sad result, but MMO from Blizzard All the same, it easily lays competitors on the shoulder blades, because the remaining 7.1 million people are much more than that the rest of the multi -user games with a monthly payment timidly. The publisher assures that the visible future of the virtual azeroth will not be worse.

The company’s affairs Bobby Cat (Robert a. Kotick) generally go glorious. For example, she boasted that digital distribution began to bring Activision Huge money. This, they say, shows how much the buyers have moved away from the physical discs to all kinds of loaded products.

And this is by no means an unfounded statement – on the “figure” the corporation raised the breathtaking 538 million dollars for the first quarter of this year. Moreover, not all money appeared from sales of games through network services. A huge share of income was on various loaded content and other seasonal subscriptions. Especially distinguished in this field Destiny And Call of Duty: Advanced Warfare With your DLC packs.

Satisfied Activision and successes Hearthstone: Heroes of Warcraft. Card Friedteleka is one of the leaders in the in -game purchases on mobile devices. Still, she recently exchanged 30 million players!

All in all, Activision Lives and flourishes. What no one probably doubted.

May 7, 2015 Nintendo will have its own amusement park

May 7, 2015 revealed the identity of Batgers in addition to Batman: Arkham Knight

World of Warcraft

Destiny

Hearthstone: Heroes of Warcraft

Call of Duty: Advanced Warfare

The best comments

1) The Warlords of Draenor https://libra-spins.uk/games/ trailer fucked up
2) decided that the Second World War has returned its fitness
3) In fact, everything is also not a cake.
4) Cancel the subscription.
5) grieve about the past vanilla, bc, VTLK.

It happened to me.

That’s about the same. The only thing I did in water was to play the farm (garrison). Now I paid for the subscription for the Gold and nothing has changed. My associates play, and I’m running around the mine. And the reason is that I cannot comprehend the content on Hi LVL because of the lack of a sufficient number of time. And downloading other characters is not interesting, due to the fact that the cataclysm killed the game not on hi lvl. There is an interesting plot, graphone, staged scenes. But there is no gameplay. More precisely, it is simplified to madness. Previously, you had to eat and drink after 2-3 mobs to restore health, unite in groups to go through a complex quest. And since the time of the Kata you can simply be aged 6 mobs and spit in the face. And no one will kill you! And in Danji even DD can calmly tanch. So there is only one thing left – a game on High Lesty (raids, RPB, arena), but all this takes a lot of time. Because of all this, interest in the game disappeared. You can’t lose. There is no sensation of adventure, no matter how you delve into history.

And Fig knows why he is greedy. Just diabla 3 cost 1k rubles, it was bought – but it is not a cake. And you can complicate this very non -ROOT by buying an addition (read the full version) for another 1 more.5k. Just the ancient (17 years) Starcraft costs 700 rubles, and the old (14 years) diabla2 500r. Just buying Drenor (1k Drenor himself + 350 rubles month of subscription) for 1350r received a month of lags (public

Garrison) and imbalance (hello to cats and recreation centers).
You know, I’m angry with this kittyer. Angry because in 2008 he took the best gaming company to his hands and turns it into the next converse of Schirpotreb Alya Ea and other anniversary.

1) The game is constantly adapted to a new audience, and has been scored about the old one for a long time. It is logical of course, because there are more of them and they bring money.
2) a completely broken balance during pumping 1 to 90, that is, now this pumping in itself does not make more sense as a very long tutorial. IMHO quests are extremely not interesting. Fortunately, you can skip this nudatin And earlier, pumping from 1 to 60 had half of the entire expiration of the game and was a real adventure. And the joy of receiving hi lurel was not comparable.
3) The game has an absolutely broken player cooperation system. There are no group quests, groups in Dange are assembled automatically, the raid also and all this almost silently pass. Maximum if you are lucky with a good guild. And so to find a faithful friend and ally on the way to Hai-Levla is extremely small, but before that is not a day, then a new friend.
4) there is a clear boundary of content. Which must last as long as it is generally possible, so that absolutely any cancer has managed to clean it. As a result, the game disappeared the very feeling of its immense and infinity. It is difficult to explain. Previously, Bluezov had even a certain credo "And you are weak?!»With new content. When, as even few people to clean up Ann Kiirazh, they have already released Naxramas. But in BC and VTLK there was the perfect balance between the content, you did not feel that you are being kept within the framework of one content. Well, maybe with VTLK it was a little worse.

Well, there was such a thing in Vanilla, Bourning Cruzeid and Lich, that all additions after that cause indignation,

There was a “duckling syndrome”, there were also whiners about Nytnik, people were bluntly tired of the game, and some of them have grown up and they don’t have so much time to work hard in the game (there is also Vaina that there’s something wrong), there are a lot of reasons, the game is still excellent, but for those who have already skipped the project for 10 years, it’s time to change the project/score on MMO, and not to whine every year, and for the first time, he has been playing for the first time, and he was for the first time, and he is for the first time I tried the Second World War in the trial, at first said that the trial would play and abandon, as a result, the subscription: D

11 years of game in the Second World War and no dependence.

And so in 5 hours the maximum can only pump up 1-2 levels from the addition.

It’s just that life is no longer the same … there are no noddotsky enthusiasm, when about 5 years ago we gathered in heaps on Skype / Timspika and unanimously walked all and all, organized clans and actively participated not only in the game but also in the virtual life of each other. There was some kind of cohesion, the clan had a certain weight, and it was just fun … And now it has gone somewhere. And the games are not to blame for this, we just have changed ..

Here I take an example from the cataclysm.
When, as the initial raid content was.
It lasted a very long time. There were a lot of bosses. But the content was through Chur long.
As a result, how the content came out with Ragnaros.
Old raids are immediately outdated. That is, few went there. For not needed. And getting an actual gear is much easier. As a result, newcomers simply were simply abandoned by the content with Chogall and Nepharan.

When, as in BC, there was even a raid with a sunny well. Karazhan’s relevance has not yet disappeared, although this was the first raid in BC.
That is, it was trite that. what if you want to get into a salted well.
You must go through the entire raid content from the beginning to the end.
Here was the charm of the vastness of the game.
You did not feel backward from the game. There were always people like you and there were many of them, which just started their way to Olympus PVE. From bottoms to peaks. Here it is the very immense and infinity of the game.

He began to play Vovka from Draenor, delighted with the game, thanks to the blitches now it is also free) and there was such a thing in Vanilla, Borning Kruzeid and Lich, that all additions after that cause indignation, especially interesting what is bad Drenor)

Well, this is such a subtle hint that the purchase of gold has become official in the game, and now any sport can accumulate on the treasured subscription without fear of being thrown evil uncles)

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